![]() ![]() The biggest problem I have with Resident Evil 6 is it offers a lot of variety in the way of handling the situations thrown at you, but there is virtually no tutorial or even a manual to tell you that you are capable of certain things. You may even find the shooting system a bit unforgiving, but for the most part I can look past these issues. There's an overabundance of quick time events for several actions, including the frequent grappling by the undead. Mechanically the game does have its problems whether you are fighting the camera or being blindsided by enemies. You'll also need to hit the chapter breaks to save your progress if you join someone's game, otherwise you won't get credit for completion. One nice feature is the ability to switch between campaigns to keep the story timelines in sync, though you can only have one mid mission save at anytime, so you best do that at chapter breaks. On more than one occasion this happened to me, so make sure you see the typewriter icon when saving to know it's safe to quit. It's very tricky and it's easy to lose your progress if you don't see a proper save icon. ![]() The chapters are broken up into sections that auto save, but between those sections are checkpoints. Like I said, this is a meaty game and completing everything will take you well over the 25 hours. In fact, you can only purchase upgrades between chapters and the costs of the upgrades can take a few chapters to earn.Įach campaign contains five chapters and each chapter can take anywhere from 90 minutes to two hours to complete. ![]() The puzzles in the game are elementary and the RPG like upgrade system feels pretty minor. Resident Evil 6 is an action game first, with horror and puzzle elements taking a backseat. For fans of the series, specifically the games before Resident Evil 5, you're going to be a bit disappointed here. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |